THE CHORINICLER OF DHARMA
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This is not just a game but a journey to witness the great ancient glory of the India. Become the time traveler Narsimha and fix the time machine by increasing your the Dharma points by answering the right answers to ultimate quizzes.Now, fasten your seat belts and get ready for the ultimate journey!
Description
THE CHRONICLER OF DHARMA
Genre: Historical Sci-Fi Action-Strategy RPG
The Premise: A Timeline Shattered
The year is 2277. The sage-scientist Narasimha attempts to archive human history using a “Chrono-Ark.” A catastrophic failure causes the vessel to crash-land in 4th Century BCE India, shattering the timeline.
Future technology bleeds into the ancient world. Glitches corrupt history. The player is the invisible “Chronicler,” tasked with guiding history back to its correct path, starting with the vow of the strategist Chanakya to overthrow the Nanda Dynasty.
đź‘‘ The Campaign: A Journey Through the Ages
The game is not limited to one era. The “Time Crash” has rippled forward, corrupting every major Indian Golden Age. The player must travel through centuries to cleanse these anomalies.
Chapter I: The Forge of Empire (Mauryan Era)
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The Setting: The dusty plains of Magadha and the Nanda Capital.
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The Mission: Guide Chandragupta Maurya from a village boy to the first Emperor.
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The Corruption: Future weaponry has fallen into the hands of the tyrant Dhana Nanda.
Chapter II: The Golden Mind (Gupta Empire)
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The Setting: The university city of Nalanda and Ujjain.
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The Mission: Protect the scholars (like Aryabhata and Kalidasa).
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The Corruption: A “Data Virus” is erasing the concept of “Zero” and advancements in astronomy, threatening to plunge the world into scientific darkness.
Chapter III: The Lords of the Ocean (Chola Empire)
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The Setting: The massive Thanjavur temple and the high seas of Southeast Asia.
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The Mission: Command the legendary Chola Navy to secure trade routes.
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The Corruption: Time-rifts are creating unnatural storms and mechanical sea monsters preventing the spread of Indian culture to the East.
Chapter IV: The City of Victory (Vijayanagara Empire)
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The Setting: The stunning stone ruins and bazaars of Hampi.
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The Mission: Defend the capital against an overwhelming siege using strategy and architecture.
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The Corruption: The enemy possesses infinite reinforcements via a time loop that the player must break.
Chapter V: The Shield of the Deccan (Maratha Empire)
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The Setting: The rugged forts of the Sahyadri mountains.
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The Mission: Master guerrilla warfare (Ganimi Kava) with Chhatrapati Shivaji Maharaj.
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The Corruption: Satellite surveillance technology has been acquired by the invading forces, making stealth impossible until destroyed.
đź§ The “Vidya” System (Integrated Quizzes)
To restore the timeline, brute force is not enough. Players must prove they understand the history they are saving.
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The Gatekeeper Trials: Before entering a new Era, players must solve a Historical Puzzle or answer a quiz about the previous dynasty to unlock the time gate.
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Artifact Decryption: Scavenging sci-fi parts requires passing Lore Checks (e.g., “Identify the correct architectural style of this temple”) to fix the item.
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Strategist’s Challenge: During war councils, Chanakya will quiz the player on the Arthashastra. Correct answers provide buffs to the army; incorrect answers lead to harder battles.
⚔️ Core Gameplay Mechanics
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Fusion Combat: Wield traditional weapons (Swords, Chakrams, Bows) enhanced with scavenged futuristic tech (Laser sights, Gravity gauntlets).
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Temporal Repair: Identify “Glitches” in the environment (e.g., a modern tank in ancient Hampi) and solve the puzzle to erase them.
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The Invisible Hand: You play as the invisible guide—moving objects, influencing wind, and whispering strategy to the Kings.










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